
Enligt Eiji Aonuma, speldesigner hos Nintendo, kommer det nya Zelda-spelet till Nintendo Wii att gynnas mycket av stödet för Wii MotionPlus.
“We’re taking advantage of MotionPlus. It’s become very natural – the movement of your arms is precisely reflected in the gameplay. Thanks to the technological advancements, we hope the gameplay can be more accessible to people.”
Han diskuterade även hur de resonerar kring strukturen i spelet.
“We’re making efforts regarding the total flow of the Zelda game. So far, the basic flow of the Zelda games is you’re exploring a field, you go to a dungeon, you conquer it and return to the field. We’re looking at altering that traditional flow. That’s all I can share, and I can’t say more until E3 next year.”

