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Spector: Därför är Epic Mickey Wii-exklusivt

Warren Spector, grundare av Junction Point Studios, har förklarat att anledningen till att deras kommande titel Epic Mickey är Wii-exklusiv är att spelet helt enkelt passade konsolens målgrupp.

Citatet nedan kommer från en mycket lång och väldigt läsvärd Game Informer-intervju med Spector.

GI: Why the Wii?

WS: Well, think about it. Would you really want to tackle convincing Halo or Grand Theft Auto players that they want to be Mickey Mouse? Would you really want to do that? In terms of finding a congenial audience, let’s go for a platform that’s known for Mario and Link and now Sonic. Come on. Honestly, with the unit sales on the hardware, it was kind of a lucky happenstance. We made the call to go to the Wii long before it was clear that the Wii was going to be, at least for now, the best-selling platform.

It was about going where the audience is and going somewhere where they’re going to accept a visual style that is more cartoony than people are used to seeing and where we don’t feel obliged to throw in every shader on the planet. “Look at the normal maps and shaders.” We don’t have to do that kind of stuff. It’s the right platform for this project, for sure.

Epic Mickey släpps någon gång under nästa år.

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